extends Node

var resources = {}

func _ready():
	resources = {
		"BattleField": preload("res://Scenes/Battle/BattleField.tscn"),
		"BattleEntity": preload("res://Scenes/Characters/BattleEntity.tscn"),
		"BattleWalkableHighlight": preload("res://Scenes/Battle/BattleWalkableHighlight.tscn"),
		"BattlePathHighlight": preload("res://Scenes/Battle/BattlePathHighlight.tscn"),
		"BattleEntityCommandBoxMenuItem": preload("res://Scenes/UI/BattleEntityCommandBoxMenuItem.tscn"),
		"BattleEntityCommandBoxContainer": preload("res://Scenes/UI/BattleEntityCommandBoxContainer.tscn"),
		"Item": preload("res://Scenes/UI/Inventory/Item.tscn"),
		"SampleScene01": preload("res://Scenes/Scenes/SampleScene01.tscn"),
		"SampleScene02": preload("res://Scenes/Scenes/SampleScene02.tscn"),
		"NPC": preload("res://Scenes/Characters/NPC.tscn"),
		"Icons": preload("res://Assets/Textures/Icons/Icons.png"),
		"SampleSpriteFrames01": preload("res://Resources/SpriteFrames/SampleSpriteFrames01.tres"),
		"SampleSpriteFrames02": preload("res://Resources/SpriteFrames/SampleSpriteFrames02.tres"),
		"SampleSpriteFrames03": preload("res://Resources/SpriteFrames/SampleSpriteFrames03.tres"),
		"SampleSpriteFrames04": preload("res://Resources/SpriteFrames/SampleSpriteFrames04.tres"),
		"SampleSpriteFrames05": preload("res://Resources/SpriteFrames/SampleSpriteFrames05.tres"),
		"Player": preload("res://Scenes/Characters/Player.tscn"),
		"Partner": preload("res://Scenes/Characters/Partner.tscn"),
		"HeadIcon": preload("res://Scenes/UI/Inventory/HeadIcon.tscn"),
		"ItemTypeIcon": preload("res://Scenes/UI/Inventory/ItemTypeIcon.tscn"),
		"PopupContainer": preload("res://Scenes/UI/PopupContainer.tscn"),
		"PopupMenuItem": preload("res://Scenes/UI/PopupMenuItem.tscn"),
		"PopupMenuBase": preload("res://Scenes/UI/PopupMenuBase.tscn"),
	}

